Panasonic SoundSlayer Wearable Speaker System for Gaming, Movies and Music, Lightweight Neck Speaker with Built-in Microphone and Immersive, Dimensional Sound – SC-GNW30
€350








Price: $349.99
(as of Oct 04, 2025 17:24:11 UTC – Details)
Panasonic SoundSlayer SC-GNW30 Immersive Wearable Gaming Speaker brings next-generation connectivity and control to your entertainment setup. Now with HDMI, Bluetooth®, and low-latency wireless, it seamlessly links to consoles, PCs, and mobile devices, while the upgraded companion app enables smooth, in-game voice chat and effortless sound customization. This new version ensures you can jump into action faster and stay in sync with teammates. Its lightweight, ergonomic neckband design replaces bulky headsets, offering hours of comfort without pressure on ears, hair, or glasses. Four precisely placed speakers, powered by TRUE M.A.G.E.S.S. processing, create lifelike 3-D sound that places every effect—from distant footsteps to cinematic explosions—exactly where it should be. Dual AI-driven microphones filter out background noise and echo, keeping your voice crisp whether you’re gaming, streaming, or on a call. Optimized sound modes—spanning RPG, FPS, and Voice Mode developed with the Final Fantasy® XIV team, plus Cinema and Music—let you fine-tune audio for any experience. This wearable speaker transforms games, movies, and music into rich, high-fidelity moments, giving you the freedom to hear—and be heard—like never before.
Immersive Gaming Speaker with HDMI, Bluetooth, and In-App Chat: Enhanced real surround sound from four speakers puts you in the action; connect via HDMI, Bluetooth, or low-latency wireless, and use the improved app for smooth in-game voice chat
Hear it Before You See it: Advanced TRUE M.A.G.E.S.S. Technology deliver the sounds of footsteps, voices, and effects with pinpoint accuracy in games, movies, sports, and streaming
Lightweight, Wearable Comfort: Ergonomic neck speaker with dual AI noise- and echo-cancelling mics keeps your in-game chat crystal-clear; play, stream, or call with no pressure on ears, hair, or glasses
Optimized Sound Modes: Switch between RPG, FPS, Voice, and Cinema Music Mode, and more for content-specific clarity and intensity
Rooted in Japan’s legacy of sound mastery and the commitment to ongoing innovation, Panasonic audio and entertainment products create an immersive, high-fidelity experience that elevates everyday media into something extraordinary
3 reviews for Panasonic SoundSlayer Wearable Speaker System for Gaming, Movies and Music, Lightweight Neck Speaker with Built-in Microphone and Immersive, Dimensional Sound – SC-GNW30
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Lanugo –
Probably a bit too much for most setups
I’m not really sure what the use case for this is. It’s a personal audio device, but it’s not a headset, so you can’t really use it when people are around in a social setting. A pair of headphones, quite honestly, works just as well, with much less faff.From a design perspective, it works with HDMI, 3.5 mm analog sources, and with bluetooth. At this point I don’t really have anything to use it with that doesn’t support bluetooth, so that’s what I went with. The problem there is that, somewhat inexplicably, you can’t directly connect the wearable speaker to a bluetooth source — no, you have to go through the base. So now you have a battery powered wireless device, to connect over a wireless protocol to an audio source, that still needs a base, with a wired power supply, in order for it to work. That’s… not ideal.The base itself is a bit anachronistic, in that it’s powered with a 12V barrel jack + wall wart power supply. We live in 2025, this is an electronic device costing a couple hundred dollars — at the bare minimum it should support being powered over USB-C. Other premium features are also missing — as an example, for the price tag one would expect the wearable unit to have wireless charging, and it’s not there. Or maybe some status reporting (like level of charge or similar) on the base — also not there. Or at least a LED to indicate which source is selected — that’s sort of there, but it only really distinguishes between bluetooth and non-bluetooth, the other ones are announced orally but there’s no direct indication.This being said, the device does work without too much of an issue. Connecting it and charging it is a pretty straighforward affair, assuming you have all the required cables. Turning it on or off is intuitive, I haven’t run into any pairing problems or similar, and range is sufficient at least for my purposes (it works across a small room).Audio quality is ok. The sound is surprisingly directional, even if the speakers are all fairly closed together, and the mid-range and trebles sound good to me. Bass is lacking, probably because the speakers are too small. The base does have a connector to hook up an external subwoofer, which I haven’t done, as that limits mobility of the setup even more. The volume is overall a bit on the quiet side, even at maximum. The controls are all physical buttons (and a volume wheel) — they work well, they are easy to find, no complaints there.Looking at the pictures I was worried the wearable unit would be heavy but I haven’t found it to be overly so. I wouldn’t exactly call it comfortable but it’s light enough not to bother me, at least for a couple of hours at a time.All in all this is a somewhat interesting if less than practical concept. If it were much less expensive, or a bit better (maybe making the base optional when connected to bluetooth), or if audio quality was bit higher, then it would be fine. As it is, I’m not really sure who it is for. Anyone requiring low latency, high quality audio will likely get a headset. Anyone listening to moves will probably get better value from a soundbar or a set of speaker, even at the same price point.
Andrew Kantor –
Not a Bluetooth speaker, uncomfortable, annoying
This is NOT a Bluetooth speaker that you can wear around your neck. THIS IS IMPORTANT TO KNOW. They also get incredibly uncomfortable after about 20 minutes. The shoulder parts are fine, but the plastic resting against the back of your neck is unpadded. You’ll need to stick a piece of cloth or something back there to use this comfortably.The speakers will ONLY connect to a small base station that must be plugged into an electrical outlet. (That base station can then be plugged into a game console, a television, or a computer.)If you want to hook this up to a television or a Roku or similar box, so you can listen to TV, it does not come with the requisite HDMI cables. You’ll need to buy those separately.Thinking about using these in bed with your phone? Nope, you can’t. Once again, this is not a Bluetooth device. It will only connect with its little base station.But it says it supports Bluetooth! Yes, you can plug in the base station, connect your Bluetooth device to the base station, and then connect the speakers to the base station as well. No, you’re not going to do that.So realize that, and this is critical, you can only use this on one device without unplugging the base station and moving the whole setup to a different device. Oh, and the manual is basically non-existent. It’s a single sheet with some basic diagrams.In short, this is uncomfortable, and incredibly frustrating to use, especially in the day of zero latency Bluetooth devices that don’t need any kind of base station and can be moved from device to device.Skip it.
Trusted Reviewer –
A soundbar for your neck
Included with the Panasonic SoundSlayer is the wearable neck speaker, transmitter w/power supply, and a USB-C to USB-A cable. They system is primarily designed as a personal audio device for home entertainment systems (Game consoles, TV’s, Computers) and can also pair it with a Bluetooth device (cellphone/tablet). It provides a high-quality immersive sound stage without the discomfort and ear fatigue commonly associated with headphones and earbuds. It has a noise cancelling mic for use in game chats and/or phone/video calls, and the open air design doesn’t isolate you from your environment, although it does limit privacy with has inherit sound bleed. The sound quality is very good and there are several custom sound settings to choose from (Cinema, Game, Voice, Music, etc…), but it’s not able to reproduce the deep bass notes that a quality set of headphones can.Although these are wireless and Bluetooth, they cannot be used on-the-go. They only work with the included transmitter. Even when you connect them to a cell phone via Bluetooth, the connection is between the phone and the transmitter, not with the neck speaker itself. Therefore you can only use these in the same room as the transmitter.So who are these for? Obviously gamers (which is exactly how they are marketed). If you’re someone who sits in front of a computer or game console consuming media by yourself and want a high-quality immersive sound experience with quality chat functionality, but don’t to wear headphones for hours on end, these are a great solution. People in the same room as you will probably be able to hear your content (depending how loud you have them and how close they are to you), but you certainly won’t disturb someone in the next room.Personally, I think they missed the mark by not making these portable. I think they’d be great to wear while gardening or a daily walk, but unfortunately you can’t use them in that manner. I’m also disappointed they didn’t include a HDMI cable. At this price point they should include everything you need to connect them.Overall they are very good for their intended (but limited) use.